+1 vote

so, im triying to clamp the camera of my first person camera in the y axis.
im using these variables for the camera max and min:

var Cameralookmin:float = -90.0
var Cameralookmax:float = 90.0

thanks for any help

Godot version 3.3
in Engine by (213 points)

2 Answers

0 votes
$Camera.rotation_degrees.y = clamp($Camera.rotation_degrees.y, Cameralookmin, Cameralookmax)
by (254 points)
0 votes

doesn't work :(

by (213 points)
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