Does Godot support games that run on both desktop browsers and mobile browsers?

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:bust_in_silhouette: Asked By tautologias345

To make HTML5 games that run on both desktop browsers and mobile browsers, I can with Phaser, but Phaser doesn’t have graphics.

:bust_in_silhouette: Reply From: Wakatta

Yes it works quit well.
Not with Threading though.

Do a small test to see the limits of the engine.

:bust_in_silhouette: Reply From: code

Yes, it works but then you will need to show controls on screen when it is run on mobile and then hide controls when it is windows.

Html export works on both

:bust_in_silhouette: Reply From: Calinou

Godot’s HTML5 exports work on desktop and mobile platforms, although iOS web browsers are supported on a best-effort basis due to limitations imposed by Apple.