I had it building to my phone both via an APK and via a remote debug using the android icon near the play button.
Then a few days of code passed and I try to build the APK. When I run it I get the following error:
android parse error there was a problem while parsing the package from my phone when clicking on the APK file.
I then went to run it via remote debug using the android icon and nothing... it builds, does all the bits and then... nothing appears on my phone.
The Debugger does show the following though:
When I look at those signals on the textureButtons though, they ARE connected to a function and the function has code. For all of them. I'm a but confused and stuck as well.
Has anyone come across this kind of thing before?
EDIT: I can run it from within Godot not a problem (
F5). I can't export to OS X either (I'm running OS X). Something is awry.....