0 votes
position += velocity * delta
position.x = clamp(position.x, 0, screen_size.x)
position.y = clamp(position.y, 0, screen_size.y)
Godot version 3.3.2.stable.official
in Engine by (12 points)

1 Answer

0 votes

Context is important - you need to also share where you wrote this code.

It is likely this error is because you put this code outside of a function. It looks like the code from the official tutorial - if this is the case, this code should be indented so that it's inside the _process() function just like the code above it.

by (20,679 points)
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