+2 votes

I have a 2d skeleton, if I pull the torso/chest backwards, I want my character feet to be fixed on the ground and thighs and shin stretching. That's not the case now.

When I pull the hips/chest backwards, my character's feet flying with it.

How can I make the feet of the character pinned on ground?

in Engine by (101 points)

1 Answer

0 votes

i want know too. 2d skeleton is amazing ...but i can't pin the foot which take a lot diffults now i move the bone back after i posing the other bone by hand

by (16 points)
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