0 votes

Now my problem is that when dynamically creating a 25x25x25 cube, the game just won't start. How can you optimize? Show by example. No plugins, pure gdscript.

Godot version 3.3.stable.official
in Engine by (157 points)

1 Answer

+1 vote

Voxel-Terrain usually does not consist of blocks, but chunks of meshes. They are generated and then just updated. With 15625 Blocks you can annoy pretty much any engine ;)

Here you have a very good video about the topic inclusive a theoretical solution

I Made Minecraft in 24 Hours

by (1,528 points)
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