+2 votes

The issue is VehicleBody won't move after getting flipped. If you drive, its OK, but after car getting on upside down, it won't move, wheels won't spin or steer, even if make car on right direction with some script functionality.

Godot version 3.3 Ubuntu
in Engine by (22 points)

Did I understand your question correctly? Do you want the car to stop when it turns reverse .
("My English is very bad. I'm sorry")

Nope. Car wheels are getting freezed, if car is upside down. That is the issue.

sample

var wheel_spin = true

if car.rotationdegrees.x > 45:
wheel
spin = false
"don't turn the wheels"

No, I don't need to block wheels, on the contrary I don't want it, but Godot automatically do it.

1 Answer

+1 vote
Best answer

Uncheck "can sleep" in the properties of VehicleBody. That fixed this problem for me.

by (46 points)
selected by

Thanks. I'll try.

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