0 votes

I already published three games/apps in Play Store and now I want to do the same for IOS devices. Is it any more difficult, more complicated or more pain of a process compared to Android? Any personal experience doing both for comparative feedback?

Thank you for your time!

Godot version 3.2.3
in Engine by (307 points)

I mean, to start you need to have a Mac. So it's already more complicated? :P

Already a good piece of information in place :) Have you tried both? How do they compare? Are they similar in steps or IOS exporting takes more and longer steps to finalize? Following question would be if it's easier or harder process to publish in App Store?

Well the App store has different rules than the play store. But I haven't tried doing it since I need to pay $100 just to submit to the app store.

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.