+1 vote

I'm using the interect_ray function, but I don't know how to access the field that the dictionary returns, and

...
return space_state->intersect_ray(get_global_position(), body->get_global_position(), [this]);

it gives me an error

Godot version Godot 3.3.2
in Engine by (25 points)
edited by

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.