+1 vote

enter image description here

When I import a model that I've rigged in blender via GLTF2, the model seems to import fine, however the armature does not come in as a skeleton node. How do I fix this?

Godot version 3.3.1
in Engine by (25 points)

I use google translation. I did not understand what you said. What format do you transfer in the blender?

The file was exported in the GLTF2.0 format

sorry i am using blender 2.79 ..
gltf 2.0 does not have it.

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