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Asked By
Sugor
I need help on how to instance an object for every count of an element inside an array.
for example: I have an array [1,1,3] so element 1 count is 2 inside of an array so it will instanced it 2 times. So something like instanced based on an array like instance 2 bullet if there’s 2 of number 1 inside an array and if there’s no element there queue_free the instanced object
This will return the number of time your value is present in the array. If you need more direction let me know.
For example:
for i in range (9):
var to_instantiate = array.count(i)
if var_to_instantiate == 0: continue # go to next iteration
for x in range(var_to_instantiate):
# instantiate your stuff here
I kinda used something like this:
for i in range(contain_elements.size()):
i = elements[0]
if contain_elements.count(i) < 3:
var ignis = preload("res://Entities/Player/Scenes/THREE/Ignis.tscn").instance()
self.get_node("Elements").add_child(ignis)
ignis.transform = get_parent().global_transform