0 votes

whenever I try to export my project to android in Godot 3.3, it fails with an error 'apksigner' returned with error #126 .
I have configured SDK path and debug keystore path correctly.

I have no idea what's wrong

Please help

Godot version 3.3
in Engine by (12 points)
recategorized by

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.