How do I make a tilemap collide with another tilemap?

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:bust_in_silhouette: Asked By ianfullerb

I am trying to make a Terraria-like game, and I want to have procedurally-generated tilemaps collide with one another. I have my collisions set up in my tileset, and they work just fine with objects that have collider nodes on them, but the tilemap will not collide with other tilemaps.

:bust_in_silhouette: Reply From: exuin

By default, TileMap nodes use StaticBodies for collision. Check the collision_use_kinematic property in order to use kinematic collisions.