Tuorial Problem: AnimatedSprite2D Sprites not showing in the game engine display screen

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:bust_in_silhouette: Asked By trinsic

I’m having a weird issue that I can’t seem to find a solution for. Im not sure if this is something I’m missing due to a step I missed (I went over the tutorial countless times, or a mistake in the docs. I’m at the “Sprite animation” part. I’m at the part where I’m adding sprites to the walk animation. Then when the docs tell me to resize the CapsuleShape2D around the sprite, I’m not actually seeing the sprite in the main game window. A screenshot is attached to show you what my screen looks like.

:bust_in_silhouette: Reply From: fraggynator

Based on that screenshot, my guess would be that maybe you didn’t put the animation frames into the “up” animation.
Try changing the Animation value in the Inspector to “walking” to see if it shows up, since there you clearly have the frames set up.

That did it. Thank you. It was set to “default” or some other value.

trinsic | 2021-05-16 17:48