Hello i am trying to do a very simple Animation Tree Blend of just Idle and Run but this is not working correctly i am looking at the godot docs and i am using the following:
anim_tree["parameters/Seek/seek_position"] = 0.0
The error i get is this: Invalid call. Nonexistent function 'set' in base 'Nil'
Im not sure what to do to attempt to fix this im still new to Animation Trees.