Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Dodgetgo | |
Old Version | Published before Godot 3 was released. |
I’m still new to using NavMeshes and seeing if this could be pulled off in the engine.
im wanting to be able to remove parts of the navmesh if like i create a blockage or something unmovable during gameplay.
Each part of the gridmap has a navmesh.
I don’t know if will work but you can try changing a cell item to one without NavigationMesh or just removing the cell item.
eons | 2016-12-03 01:20