0 votes

The common usage of Animation Player is using play() to play it.
But I have an animation that changes the player's energy.
I want to hold a certain button and then continue to play the animation.

Godot version 3.3
in Engine by (386 points)

1 Answer

0 votes

You could listen to the animation_finished signal (see https://docs.godotengine.org/en/stable/classes/class_animationplayer.html#signals), if the player is still holding the button, you call AnimationPlayer.play() again.

by (631 points)
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