0 votes

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How do I enable C# support in Godot?

The documentation says do:

In Godot's Editor → Editor Settings menu:
Set Mono -> Editor -> External Editor to JetBrains Rider.
Set Mono -> Builds -> Build Tool to dotnet CLI.

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But there are no such items in the menu! How to connect C# to Godot? Please help me!

P.S: I'm using Arch Linux

Godot version 3.1 - 3.3 (Most likely!)
in Engine by (17 points)

Did you download the standard version of Godot or the Mono version of Godot?

1 Answer

+1 vote
Best answer

Make sure you are using the Mono version of Godot. Download page is here.

I don't use Arch, but it looks like AUR has a godot-mono package as well.

by (58 points)
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