How do I enable C# support in Godot?
The documentation says do:
In Godot's Editor → Editor Settings menu:
Set Mono -> Editor -> External Editor to JetBrains Rider.
Set Mono -> Builds -> Build Tool to dotnet CLI.
But there are no such items in the menu! How to connect C# to Godot? Please help me!
P.S: I'm using Arch Linux