I'm designing a fairly complicated wargame in Godot, and one of the things the genre usually requires is nested popups. Here's my situation:
- I have a scene which is used for designing an aircraft carrier.
- That scene has an exclusive popup which is used to select the quantities of aircraft making up the carrier's air wing.
- That popup has an exclusive popup as a child, which is used to select the type of aircraft.
When both popups are showing, clicks on the top popup are delivered to the popup beneath, if there's a component on the popup beneath which can receive clicks. Is that expected behavior? If so, how can I work around it?