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Attention |
Topic was automatically imported from the old Question2Answer platform. |
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Asked By |
Vikrant |
As c#
is faster than gdscript
provided gdscript
is interpreted language
. But when we export game gdscript
is compiled to .gdc
byte code. Does this is faster than c#
or equivalent or c#
is faster.
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Reply From: |
Mxt08 |
C#
in pure language, is faster than GDScript
, but not integrated on Godot Engine
, so I think that C# is slower, and you also should keep in mind that the standard version (compressed) will use 35,0 MB
in your hard disk, and the mono version (also compressed) needs 72,6 MB
, so it will be better that you use GDScript
.
Does Anyone who want to play my game also require mono?
And also i want to know if .gdc
is faster than c#
?
Vikrant | 2021-05-03 08:14