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Asked By | PaperMartin |
is there any way to run loops in visual shaders right now? I wanna do ray marching and that requires a loop, which is possible in a text shader (some dude has an open source godot ray marching project with shaders that do it) but I can’t find any way to do it in a visual shader
Can you add to your (edit) question a link to the ray marching project. Maybe that can give us hints.
clemens.tolboom | 2021-04-28 18:10
GitHub - Eptwalabha/raymarching-godot: This is a ray marching demo (shader) made with godot.
PaperMartin | 2021-04-29 10:56
Was my answer useful? If so please mark it as such
clemens.tolboom | 2021-07-08 10:50