0 votes

Hello, I was play testing my game when I noticed that there was a gap between my background when my player went upwards, I managed to fix this when I changed the transform values on the parallax background node, back to zero.

Then I switched scenes to look at something else, then when I came back and ran the scene, the same problem came back, despite me having changed the values to zero a earlier. Then I noticed that whenever I switched scenes, the values would change from x 0 y 0 to x 0.583 y -91.431, with the only thing I had done was change scenes.

Godot version v3.3.stable.official
in Engine by (20 points)

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