0 votes

I'm trying to make a game where half of the screen is sort of a virtual version of a Gameboy and the top part Is the actual game view. How would I go about making sure the game view plus the 2d camera are locked to the top half of a screen. (this is a 16:9 vertical game, with hopes of supporting taller displays.)

Godot version 3.2.3
in Engine by (12 points)

1 Answer

+1 vote
by (7,531 points)
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