0 votes

Am I missing something?
My game is a 2D game.
I set my frame buffer allocation to '3D' and add Worldnvironment and it works.
now I try to set it to '2D' and it doesnt work
Can someone make me understand what's going on

Godot version 3.3
in Engine by (378 points)

What do you mean "it doesn't work"? What is the desired outcome? Also, have you read the description for (I think this is what you talking about) the framebuffer allocation settings?

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