i came across this error and cant seem to slove it please help me

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By LJ INFINITY

when i started the debug this error message came up can u help me please

E 0:00:00.592 load: Failed loading resource: res://World.tscn. Make sure resources have been imported by opening the project in the editor at least once.
<C++ Error> Condition “found” is true. Returned: RES()
<C++ Source> core/io/resourceloader.cpp:278 @ _load()

E 0:00:00.582 load: Failed to load resource ‘res://World.tscn’.
<C++ Error> Condition “err != OK” is true. Returned: RES()
<C++ Source> core/io/resource_loader.cpp:208 @ load()

if u want my code just ask

Try restarting the editor.

exuin | 2021-04-24 04:02

tnk u it worked :slight_smile:

LJ INFINITY | 2021-04-24 06:26

:bust_in_silhouette: Reply From: ARSHAVIR_GM

its c++ erorr your project support standard version too so try standard version

This has nothing to with standard/mono. First off, Mono is for C# and not C++. Second, the source code is written in C++ so you will get C++ errors regardless. The only way to stop getting C++ errors is to rewrite Godot in Rust or something.

exuin | 2021-04-24 17:01