Is it possible to change direction for already emitted Particles2D?

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:bust_in_silhouette: Asked By max.marauder

Hi Everyone!

I’m trying to implement snow+wind effect with Particles2D.
Initially snow just falls straight down (direction = (0, 1, 0), gravity = (0, 0, 0)),
and I need to change the wind vector so that it affects the snow falling direction.

When I try to do it by changing direction, it affects only newly emitted particles, but the existing ones keep falling straight down.
And when I try changing gravity, it affects all particles, but it adds acceleration, while I need all particles to move with the same constant speed. Besides, when I turn gravity off, the existing particles keep moving with the speed they gained.

So, is there any possible way to achieve the effect I need with Particles2D?

:bust_in_silhouette: Reply From: Mrpaolosarino

Experiment a little bit with Particles2D. https://docs.godotengine.org/en/stable/classes/class_particles2d.html