0 votes


Bots n Bugs is a game i have been working on for about 3 weeks and its complete , i would like it if you were to play it and maybe give some constructive feedback :)

link : https://flashsloth.itch.io/bots-n-bugs

Godot version v3.2.3
in Engine by (24 points)

2 Answers

+1 vote

Nice little game, good job :)

One thing I could comment on, is You could work out more precise collision boxes. Spikes can hurt on the start of jump, enemies can hurt when falling on their rear ;)

by (7,281 points)

thanks , i'll definetely work on that !

I've made the enemy colliders better and the bridge work , also the spikes are not so bad now :)

+1 vote

here it goes:
1 - The bridge in the first stage is not at the same height as the ground, which makes the robot have to jump to pass through (and it does'nt look like it should)
2 - About Forgiving design, it is usually better to make the game be more forgiving about precision, some things that i would do:

  • Make the spike hibox smaller then it's sprite, so if the player just barely
    touch it, he won't not die.
  • Make the damage hitbox of the enemies be bigger and actually cover the entire body, so if the player jumps over the front or reer part, he won't die, but kill the enemy)
  • Make the game remember for a short period of time the jump input, and then use it as soon as it should be allowed, so if the player presses the jump button right before he touches the ground, the character will still jump after touching it.
  • Implement a little coyote time, make it so tha the player can still
    jump, if he just left a platform.

(The last 2 can be easily achieved by setting a controll variable to some amount and then make it decrease every frame, then checking if its greater than 0 to call the jump function for example)

by (16 points)

Thanks for all this feedback ! I'm gonna work on it .

I've made the enemy colliders better and the bridge work , also the spikes are not so bad now :)

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