0 votes

I created a "Text File" by using RightMouseButton -> NewResource -> TextFile.

Everything worked fine until my project crashed, because of an import error.
Now i can't open that text file again.
If I try, it says:
"Failed loading resource: res://Changelog.tres. Make sure resources have beein imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278"

Is there something i can do?

Godot version 3.2.3
in Engine by (42 points)

1 Answer

0 votes

TextFiles are only used internally by the editor, and should not be used inside resources or by scripting.

See this thread and this Reddit post.

by (40 points)
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