+3 votes

I wanna make a game with similar graphics to old Wolfenstein and Doom games . So I wanna add png files as mashes . Is there any way to do it or I need to create mashes from blender which is very thin ?

Godot version 3.2
in Engine by (44 points)

Try using Sprite3D nodes for the enemy images. Also look at using the "Billboard" property of spatial materials.

What about using MeshInstances with a QuadMesh as mesh and then setting a texture? Yes I know, horrible advice. Convoluted to edit and manage. Use Blender :D

1 Answer

0 votes

Yuh, you gotta use Blender. Or if you're lazy, you can just make a material with your image and plop that material onto a capsule shape. Then it'd be a capsule (like a pill) shape that just has your image on it. Which is probably not what you mean, so I think you have to use Blender.

by (77 points)
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