How to create a numericUpDown equivalent in Godot

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:bust_in_silhouette: Asked By plambrecht

I have not been able to find out how to create a “numericUpDown” control in Godot and was hoping the community might be able to help.

If you don’t now what the numericUpDown control is, it is basically a text field with up/down arrows on the right that allow you to select a number either by using the arrows or by putting your cursor in the field and using your mouse scroll.

I am new to Godot, and any help/examples would be appreciated.

UPDATE: Answered my own question… Used a SpinBox.