0 votes

I have a 2D game project, and want to tilt a single 2D surface in 3D, while keeping everything else in 2D. Is this possible?

Basically, I want to make the floor in this screenshot:
Screenshot

Search tags: perspective, 2.5D, SNES Mode 7

Godot version 3.2.3
in Engine by (86 points)

1 Answer

0 votes

Simplest way to do this would be to use a 3D environment, the track would be a simple plane with a texture, and for the characters you would use Sprite3D nodes.

by (309 points)

What type will the textured 3D plane be?

It would be a MeshInstance like most 3D objects, you could just use a big box :P

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