2.5D - Tilt 2D element for perspective (Super Mario Kart style)

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:bust_in_silhouette: Asked By HaleyHalcyon

I have a 2D game project, and want to tilt a single 2D surface in 3D, while keeping everything else in 2D. Is this possible?

Basically, I want to make the floor in this screenshot:
Screenshot

Search tags: perspective, 2.5D, SNES Mode 7

:bust_in_silhouette: Reply From: Tato64

Simplest way to do this would be to use a 3D environment, the track would be a simple plane with a texture, and for the characters you would use Sprite3D nodes.

What type will the textured 3D plane be?

HaleyHalcyon | 2021-04-06 12:26

It would be a MeshInstance like most 3D objects, you could just use a big box :stuck_out_tongue:

Tato64 | 2021-04-06 19:59