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Posts from category: Showcase

Godot Showcase - Lumencraft developer talks about his experience

By: Hugo Locurcio 13 April 2022

We interviewed Leszek Nowak from 2Dynamic Games about their game Lumencraft, which is made with Godot.

Godot Showcase - Friday Night Funkin' VR developer talks about his experience

By: Hugo Locurcio 22 January 2022

We interviewed Ben Kurtin about his VR recreation of the hit rhythm game Friday Night Funkin', which is made with Godot!

Godot Showcase - RPG in a Box developer talks about his experience

By: Hugo Locurcio 12 January 2022

We interviewed Justin Arnold about his project RPG in a Box, which is an engine made with Godot that lets you easily create 3D grid-based, voxel-style RPGs, adventure games, and more!

Announcing the 2021 Godot games showreel!

By: Hugo Locurcio 13 November 2021

The Godot games showreel videos for 2021 are up (desktop and mobile)!

Godot Showcase - The Garden Path developer talks about his experience

By: Hugo Locurcio 22 July 2021

This week, we are interviewing Louis Durrant about his game The Garden Path. It will be released in Autumn/Winter 2021 for Windows, macOS and Linux.

Godot Showcase - Gravity Ace developer talks about his experience

By: Hugo Locurcio 18 April 2021

This week, we are interviewing John Watson about Gravity Ace, a 2D multi-directional gravity shooter. It was released in October 2020 in early access and is available on Windows and Linux.

Godot Showcase - Human Diaspora developer interview

By: Hugo Locurcio 11 March 2021

This week, we are interviewing Leonardo "Leocesar3D" Veloso about their game Human Diaspora. It was released in September 2020 in early access and is available on Windows and Linux.

Godot Showcase - Primal Light developer interview

By: Hugo Locurcio 4 March 2021

We've interviewed Fat Gem about their first released project Primal Light. It was released in July 2020 and is available on Windows, macOS and Linux.

Godot Showcase - Hive Time developer Cheeseness talks about his experience

By: Hugo Locurcio 18 February 2021

We've invited Cheeseness to talk about his project, Hive Time. it was released in December 2019 and is available on Windows, macOS and Linux.

Godot Showcase - Resolutiion developer Monolith of Minds talks about their experience

By: Hugo Locurcio 19 January 2021

We've interviewed Monolith of Minds about their latest game Resolutiion. It was released in May 2020 and is available on Windows, macOS, Linux and Nintendo Switch.

Godot Showcase - Little Red Dog Games talk about their experience

By: Hugo Locurcio 15 December 2020

This week, we've interviewed Little Red Dog Games' lead developer Ryan Hewer about their latest project, Rogue State Revolution.

Announcing the 2020 showreel!

By: Juan Linietsky 25 April 2020

The showreel for 2020 is up! As every year, more and more quality submissions fall in our hands, making the selection job very difficult. This year was not the exception, and it was even more difficult as wehad had record submission amount (over 200) so, this time, several core contributors took the work of ranking and voting them to decide which would make up the final reel.

Announcing the Godot 2019 showreel

By: Juan Linietsky 16 April 2019

Another year, another showreel. As every year, the amount of quality games being created by Godot has increased significantly (as did the amount of submissions).

Submissions open for Godot 2019 showreel

By: Juan Linietsky 22 February 2019

Are you proud of your game and would you like us to showcase it in Godot's 2019 showreel? Please send us a short video (10-15 secs) for us to include it!