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Announcing GoGodotJam 3!

By: Ilaria Cislaghi 16 May 2022

Discover more about the upcoming event GoGodotJam!

Godot Sprint and User Meeting Barcelona June 2022

By: Joan Fons 28 April 2022

After a couple of years of online-only events, we are bringing back some in-person Godot events. More precisely, today we are announcing two events taking place at Barcelona: a Godot Sprint for contributors (June 2nd & 3rd) and a Godot User Meeting (June 4th). Both events will be free of charge.

Announcing GoGodotJam 2!

By: Ilaria Cislaghi 4 November 2021

GoGodotJam is live again!

GodotCon July 2021 - Schedule

By: Ilaria Cislaghi 1 July 2021

Announcing Go Godot Jam

By: Ilaria Cislaghi 11 May 2021

Online GodotCon July 2021 - Call for participation

By: Ilaria Cislaghi 2 April 2021

After the success of our January 2021 event, we are organizing another Online GodotCon in July 2021! You have until 25 April 2021 to send us your talk and demo proposals.

Online GodotCon 2021: Schedule

By: Julian Murgia 21 January 2021

Online GodotCon 2021 is right around the corner, streaming on Saturday, January 23rd from 8:45 am UTC! Join us on the YouTube Premiere to watch the conference at the same time as all other Godot users in the world, and use our new open source chat platform to discuss about talks or Godot in general with attendees and speakers.

Call for participation to Online GodotCon 2021

By: Julian Murgia 3 December 2020

Given the international situation, we are going online for our next Godot conference in 2021! Online GodotCon 2021 will happen on the 23rd of January 2021, with pre-recorded talks and then live Q&As with the speakers, as well as a dedicated chat platform for attendees to socialize together. We're now asking all interested users to send us proposals for talks, demos, etc. for the event.

Meet with the Godot Engine representatives at GDC 2020!

By: Juan Linietsky 10 February 2020

Next month it will be time for GDC yet again! The project leadership will be attending the event for meetings and we are starting to build our schedule for GDC 2020.

Schedule for GodotCon 2020 in Brussels

By: Rémi Verschelde 26 January 2020

GodotCon Brussels 2020 starts in one week (3-4 Feb 2020), and many of us are already getting ready to travel to Brussels for the Godot Sprint and FOSDEM this week. Here's a first version of the schedule for the GodotCon, with presentations of the confirmed speakers. Note that we will likely have a few more talks added to the schedule in the coming days, and the current order is not final (hence why there is also no time schedule yet).

Meet the community at FOSDEM and GodotCon 2020

By: Rémi Verschelde 5 December 2019

Once again we will be at FOSDEM in Brussels with a Godot stand, and for the first time some of us also organize a game development-focused devroom at FOSDEM. And as usual, we organize our GodotCon event right next to the FOSDEM, on 3 & 4 February 2020 in Brussels. For Godot contributors, we will also have our usual Godot Sprint on 30 & 31 January 2020.

Schedule for GodotCon 2019 in Poznań

By: Rémi Verschelde 10 October 2019

The GodotCon 2019 in Poznań, Poland is nearing, so here is the preliminary schedule of talks and demos, as well as presentations of the speakers. Content will be updated with the actual time schedule for the two days of GodotCon, and possibly additional talks.

CFP: Game Development room at FOSDEM 2020

By: George Marques 9 October 2019

We organize a devroom focused on free and open source Game Development at the FOSDEM 2020 in Brussels, on February 1-2, 2020. We ask any interested developer or user of FOSS game development tools or games to send us their talk proposals until December 1, 2019.

Meet the community at GodotCon Poznań 2019

By: Rémi Verschelde 23 July 2019

For the second year in a row, we're graciously hosted by the Game Industry Conference (GIC) organizers to have our own GodotCon in Poznań, Poland on 16 & 17 October 2019, the two days before GIC. And to complete the week, we will also have a Godot Sprint on 14 & 15 October 2019, for all Godot contributors to meet, work together and exchange on development topics.

Let's complete the docs: Godot 3.2 Docs Sprint

By: Nathan GDQuest 7 June 2019

We're starting a series of docs sprints once again to make Godot's reference and documentation as good as they can be! Together, we can improve everyone's experience using the engine.

The State of Godot | GDC 2019, at GitHub HQ

By: Juan Linietsky 15 April 2019

This year, during GDC, GitHub again hosted a Godot Meetup at their offices and the amount of attendants was considerably bigger than last year. Thanks hugely to them for all their support!

Status of Godot at GDC 2019

By: Juan Linietsky 26 March 2019

Rémi Verschelde, Hein Pieter Van Braam and I went to GDC 2019 in representation of Godot. Until last year, I would go mostly alone. So, how did it go compared to last year?

Join the Godot Meetup at GDC 2019

By: Rémi Verschelde 1 March 2019

We're organizing a Godot Meetup at the GitHub HQ during GDC 2019, on Thursday, March 21 at 6:30 pm. Entrance is free and everyone is welcome to attend, but you do need to register beforehand on Eventbrite: https://www.eventbrite.co.uk/e/godot-gdc-meetup-2019-tickets-57554184114

Meet with Godot Representatives at GDC 2019

By: Juan Linietsky 20 February 2019

Another year, another GDC! This year, many of us core developers will be attending GDC in representation of the project to meet with companies interested in knowing more about Godot (or just meeting with us).

Schedule for GodotCon 2019 in Brussels

By: Rémi Verschelde 29 January 2019

GodotCon, the yearly Godot Engine event in Brussels, Belgium, is right around the corner! Here's the current schedule of talks and workshops for the event, with a short presentation of the speakers. You can still register to join us on February 4 & 5, 2019, as well as propose a talk or workshop.

Call for participation for GodotCon 2019

By: Rémi Verschelde 18 December 2018

We have a full week of Godot-related events upcoming in Brussels, Belgium, with the Godot Sprint (31 Jan & 1 Feb 2019), FOSDEM (2-3 Feb 2019) and GodotCon (4-5 Feb 2019)! The venue for the Sprint and GodotCon has now been found, it will be the Ludus Académie in Brussels. We're now asking for proposals of talks, workshops, etc. from GodotCon attendees. The speakers lineup will be announced on this blog in January.

Meet the community at FOSDEM and GodotCon 2019

By: Rémi Verschelde 7 November 2018

2019 is nearing and with it comes our largest yearly meetup: GodotCon in Brussels (4 & 5 Feb 2019), right after the FOSDEM (2 & 3 Feb 2019). It's time to plan your travel and accommodation, and register for our event as soon as you can to help us organize it properly. Also check out the details about our new pre-FOSDEM event for contributors, Godot Sprint (31 Jan & 1 Feb 2019).

GitHub Game Off and Godot are a winning combination

By: Rémi Verschelde 29 October 2018

GitHub Game Off, the month-long jam putting forward free and open source gamedev tools is back for its 2018 edition starting on November 1st! It's a great opportunity to make a game with Godot and many other great FOSS tools. And as Securas showed it last year with Daemon vs Demon, you can also win the Game Off jam with your Godot game!

Godot Wild Jam October - Results

By: Max Hilbrunner 26 October 2018

With roughly 170 participants and 31 games submitted, the second Godot Wild Jam was a huge success! Read on about the winners for this month and see the compilation video for this Godot Wild Jam.

Godot Wild Jam

By: Max Hilbrunner 10 October 2018

While the GodotCon in Poznań is ongoing (Livestream here!), our awesome community could not wait for the next official Godot Jam and just got one started on their own: The Godot Wild Jam.