Blog

Rémi Verschelde Rémi Verschelde  - 28 February 2025

Release candidate: Godot 4.4 RC 3

We said "final" for the previous release candidate, but good things come in threes, don't they?

Thaddeus Crews Thaddeus Crews  - 26 February 2025

Release candidate: Godot 4.4 RC 2

With a stable release imminent, join us for one final round of testing.

Emi Emi  - 25 February 2025

Godot Showcase - Museum of All Things

What if Wikipedia was a place you could visit? That’s the idea behind The Museum of All Things, a free and open-source procedurally-generated museum built on Wikipedia’s vast knowledge base.

Rémi Verschelde Rémi Verschelde  - 21 February 2025

Release candidate: Godot 4.4 RC 1

Godot 4.4 is now practically ready for its stable release, so it's time for the last round(s) of testing to make sure it's a smooth upgrade for all users.

Thaddeus Crews Thaddeus Crews  - 17 February 2025

Dev snapshot: Godot 4.4 beta 4

The 4.4 beta phase nears its end!

Thaddeus Crews Thaddeus Crews  -  7 February 2025

Dev snapshot: Godot 4.4 beta 3

Picking up the pace!

Thaddeus Crews Thaddeus Crews  - 30 January 2025

Dev snapshot: Godot 4.4 beta 2

The bugs don't stand a chance!

Nat Nat  - 28 January 2025

2024 Cherry-picks

Over the course of 2024, the Godot project has amassed more new features and community highlights than any one person can keep track of. To ensure you did not miss anything essential, we have selected a few memorable moments and key updates to revisit together.

Emi Emi  - 21 January 2025

Our first GodotCon in the US - Save the date!

Want to join? Boston 5th - 7th of May. Call for speakers and sponsors open!

Godot contributors Godot contributors  - 16 January 2025

Dev snapshot: Godot 4.4 beta 1

Godot 4.4 is on its way! Please lend a hand by testing this beta release and reporting your findings.

Hugo Locurcio Hugo Locurcio  - 15 January 2025

UID changes coming to Godot 4.4

Godot's resource UID system is changing to better support scripts and shaders. Read on to know what's required on your part to fully benefit from it.

Raul Santos Raul Santos  -  2 January 2025

Godot C# packages move to .NET 8

On moving to the latest .NET LTS release, and what it means for users.

Thaddeus Crews Thaddeus Crews  - 19 December 2024

Dev snapshot: Godot 4.4 dev 7

One last build before the holidays!

Bastiaan Olij Bastiaan Olij  - 18 December 2024

Godot XR community - December 2024

Interesting projects from the Godot XR community.

Emi Emi  -  9 December 2024

Meet the creator behind the Godot Game Awards

StayAtHomeDev has been sharing his passion on YouTube for over two years and now he's running the awards.

Thaddeus Crews Thaddeus Crews  -  5 December 2024

Dev snapshot: Godot 4.4 dev 6

New snapshot on the road to beta, with a lot of 3D workflow goodies!

Rémi Verschelde Rémi Verschelde  -  4 December 2024

Beyond #100000: You're breathtaking!

As we reach issue #100,000 on GitHub, we celebrate with a little retrospective on our issue and pull request growth.

Godot Foundation Godot Foundation  -  2 December 2024

Godot Foundation Update December 2024

We’ve made progress on several key initiatives for the organization and the Godot ecosystem. Here’s what we’ve been up to.

Godot Security Team Godot Security Team  - 28 November 2024

Statement on GodLoader malware loader

Godot security team clarifies the risk exposed by Check Point Research's report.

Thaddeus Crews Thaddeus Crews  - 21 November 2024

Dev snapshot: Godot 4.4 dev 5

With GodotCon behind us and our developers recuperated, we're thrilled to return to a more frequent release-cycle.

Nat Nat  - 13 November 2024

GodotCon 24: Berlin Edition

Our biggest conference yet!

Clay John Clay John  -  8 November 2024

Dev snapshot: Godot 4.4 dev 4

After a short delay due to GodotCon, we are back with another exciting update.

Clay John Clay John  -  3 October 2024

Dev snapshot: Godot 4.4 dev 3

We haven't slowed down and are bringing you another feature-packed update!

Bastiaan Olij Bastiaan Olij  -  2 October 2024

Godot XR update - October 2024

Looking back at a year of XR development.