Download
Godot 3.5.1
released 28 September 2022Slow download? Try the mirror on GitHub Releases.
Also available on digital distribution platforms:
Standard version
Mono version (C# support)
Requirements
Instructions
- Extract and run. Godot is self-contained and does not require installation.
- If you run into an issue, check the Troubleshooting page for common issues and their solutions.
Since Godot 3.3, Godot is code-signed and notarized for macOS. This means it should run out of the box even if Gatekeeper is enabled on the system (which is the default).
For older Godot versions, see the last section of this page for instructions on allowing Godot to run anyway. Alternatively, you can install Godot from Steam and switch to an older branch in the Steam application settings to work around this.
You can also get Godot with Homebrew
brew install --cask godot
or MacPorts
sudo port install godot
Export templates (standard)
Used to export your games to all supported platforms.
Export templates (Mono / C#)
Used to export your C# games to the supported platforms.
Currently, the C# version can export to desktop platforms (Linux, macOS and Windows), Android, iOS, and
HTML5/WebAssembly.
AAR library for Android plugins (standard)
Use it to develop Android plugins in Java or Kotlin using the Godot API.
AAR library for Android plugins (Mono / C#)
Use it to develop Android plugins in Java or Kotlin using the Godot API.
Blender ESCN exporter
Blender add-on to export scenes to Godot's scene format directly.
Godot also supports glTF 2.0 and OBJ.

Godot's development is open. This means that you can fix or improve any part of the engine yourself and choose whether to contribute it back or keep it private.
New features are always available to use and test, without the need of having to wait for the next major release. Compiling Godot from source is very easy and the process is well-documented for each platform. To obtain the source code, please visit the GitHub project page.