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Godot 3.2.2 beta1
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Godot 3.2.2-beta1
After refining our Godot 3.2 release with bug fixes in 3.2.1 last month, it's time to integrate some of the new features that didn't make it into the 3.2 merge window. Notably, Godot 3.2.2 is going to add three major features: C# support for the iOS platform, 2D batching for the GLES2 renderer, and a re-architecture of the Android plugin system.
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Android
- Universal APK (ARM64 + ARMv7 + x86_64 + x86)
APK download · ARM64/v7 · x86 (64 & 32 bit)
Linux
- Standard (x86_64)
64 bit
Linux - .NET
- Standard (x86_64)
64 bit · C# support
Linux
- Standard (x86)
32 bit
Linux - .NET
- Standard (x86)
32 bit · C# support
macOS
- Universal (x86_64 + Apple Silicon)
Intel/Apple Silicon · 64 bit
macOS - .NET
- Universal (x86_64 + Apple Silicon)
Intel/Apple Silicon · 64 bit · C# support
Windows
- Standard (x86_64)
64 bit
Windows - .NET
- Standard (x86_64)
64 bit · C# support
Windows
- Standard (x86)
32 bit
Windows - .NET
- Standard (x86)
32 bit · C# support
Linux Server
- Headless (x86_64)
64 bit · Headless
Linux Server - .NET
- Headless (x86_64)
64 bit · Headless · C# support
Linux Server - .NET
- Standard (x86_64)
64 bit · C# support
Web editor
Self-hosted · Cross-platform
Export templates
Used to export your games to all supported platforms
Export templates - .NET
Used to export your games to all supported platforms · C# support
AAR library
Android plugins · Java · Kotlin
AAR library - .NET
Android plugins · Java · Kotlin · C# support