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Godot 3.2 beta5

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Godot 3.2-beta5

3 January 2020

Happy new year! After a brief holiday where contributors kept fixing many issues, we now release Godot 3.2 beta 5 to iterate upon the relatively good state that we had with the previous beta. Both the master branch and the official buildsystem are now starting to be quite reliable, and we should be ready for a release candidate soon.

Supported platforms

Android Android
Standard
Linux Linux
Standard
.NET
macOS macOS
Standard
.NET
Windows Windows
Standard
.NET
Linux Server Linux Server
Standard
.NET
Web editor Web editor
Standard

Export templates Export templates
Standard
.NET
.NET builds offer support for C# as a scripting language.

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