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Godot 3.2 alpha2

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Godot 3.2-alpha2

11 October 2019

It's been less than a week since we published Godot 3.2 alpha 1 as a first development snapshot towards the stable release. But as mentioned, we want to have builds frequently to iterate and improve the stability on a weekly basis, so here comes 3.2 alpha 2. As that branch is already quite mature, this should allow us to publish Godot 3.2-stable in a few weeks.

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.NET builds offer support for C# as a scripting language.

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