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Godot 3.0.1 stable
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Godot 3.0.1-stable
We are pretty happy with the overall stability of Godot 3.0, that we released in late January. Still, we want to provide the best level of support to our users, so we are going to make regular maintenance releases for the 3.0 branch, to bring backward-compatible bug fixes and enhancements to all users. Our aim is that you should be able to just upgrade to 3.0.1 and continue developing your 3.0 projects without any change (apart from C# support, which is still in alpha and thus a moving target).
Check the detailed release notes to see what's new in Godot 3.0.1, and what bugs have been fixed.
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Android
- Universal APK (ARM64 + ARMv7 + x86_64 + x86)
APK download · ARM64/v7 · x86 (64 & 32 bit)
Linux
- Standard (x86_64)
64 bit
Linux - .NET
- Standard (x86_64)
64 bit · C# support
Linux
- Standard (x86)
32 bit
Linux - .NET
- Standard (x86)
32 bit · C# support
macOS
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Intel/Apple Silicon · 64 bit
macOS - .NET
- Universal (x86_64 + Apple Silicon)
Intel/Apple Silicon · 64 bit · C# support
Windows
- Standard (x86_64)
64 bit
Windows - .NET
- Standard (x86_64)
64 bit · C# support
Windows
- Standard (x86)
32 bit
Windows - .NET
- Standard (x86)
32 bit · C# support
Linux Server
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64 bit · Headless
Linux Server - .NET
- Headless (x86_64)
64 bit · Headless · C# support
Linux Server - .NET
- Standard (x86_64)
64 bit · C# support
Web editor
Self-hosted · Cross-platform
Export templates
Used to export your games to all supported platforms
Export templates - .NET
Used to export your games to all supported platforms · C# support
AAR library
Android plugins · Java · Kotlin
AAR library - .NET
Android plugins · Java · Kotlin · C# support