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Godot 2.1.4 stable

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Godot 2.1.4-stable

30 August 2017

Godot 2.1.4 is released and brings a good number of enhancements and bug fixes, as well as some new features backported from the master branch. There is now (beta) support for Universal Windows Platform, advanced string format in GDScript, one-way collisions for TileMaps, an improved debugger, and many other changes which should stay fully compatible with existing 2.1.x projects.

Supported platforms

Linux Linux
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macOS macOS
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Windows Windows
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Linux Server Linux Server
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