Donate

Godot Engine is a not-for-profit, community-driven free and open source project. It is legally represented by Software Freedom Conservancy, a USA-based charity that helps promote, improve, develop, and defend Free, Libre, and Open Source Software (FLOSS) projects.

User and company donations

The project lives of the free time of its contributions, but also of the donations from the community. All our donations are processed by Conservancy.

We use donations for:

  • Hiring developers so that they can work part-time or full-time on Godot Engine, making the project progress faster.
  • Hiring artists to create high quality demo artwork under a permissive license.
  • Purchasing hardware required to develop Godot.
  • Pay for hosting of some web services.
  • Cover travel costs to some important industry events (e.g. GDC, GamesCom).
  • Produce merchandising for events (T-shirts, banners, stickers, etc.).

You can donate monthly via Patreon, or directly via Paypal.

Patreon

Patreon is a platform for creators to crowdfund their work via monthly donations. Godot Engine launched a Patreon page with the aim to collect enough money each month to hire some of its developers part or full time, starting with its lead developer Juan Linietsky.

Become a Patron!

The Patreon donations are processed by Conservancy, which then uses them to hire developers based on contracts made transparent to all supporters.

Paypal direct donation

Donations can be made to our PayPal account managed by Conservancy:

(If you cannot see the PayPal button, disable your ad blocker temporarily.)