Rémi Verschelde - 3 October 2023Dev snapshot: Godot 4.2 dev 6Final 4.2 dev snapshot before we enter the beta phase, and it's absolutely feature-packed!
Yuri Sizov - 22 September 2023Release candidate: Godot 4.1.2 RC 1It's long overdue for the second Godot 4.1 patch release! This release candidate contains a number of important fixes, including performance and stability improvements, so let's give it a good test.
Yuri Sizov - 19 September 2023Dev snapshot: Godot 4.2 dev 5Penultimate 4.2 dev snapshot brings improvements to Android plugin API, the Tilemap editor, and, well, practically everything else — making it ready for beta testing next month.
Rémi Verschelde - 8 September 2023Release candidate: Godot 3.5.3 RC 1A new maintenance update is in the works for the 3.5 stable branch, to update Android templates to target Android 13, and fix a number of other platform porting bugs.
Rémi Verschelde - 5 September 2023Dev snapshot: Godot 4.2 dev 4Progressing steadily towards the beta stage, the fourth dev snapshot brings a lot of improvements all around.
Rémi Verschelde - 16 August 2023Dev snapshot: Godot 3.6 beta 3Slowly but surely, Godot 3.6 is shaping up to be a great release. This third snapshot adds long awaited 2D physics interpolation, and another great optimization with 2D hierarchical culling.
Rémi Verschelde - 11 August 2023Dev snapshot: Godot 4.2 dev 3One month into the release cycle for Godot 4.2, things are well under way. This third dev snapshot features a lot of improvements to C# and rendering.
Yuri Sizov - 28 July 2023Dev snapshot: Godot 4.2 dev 2Closing the first month of development of Godot 4.2, the second development snapshot includes both smaller improvements and bigger features.
Yuri Sizov - 21 July 2023Release candidate: Godot 4.0.4 RC 1A new batch of backported fixes for Godot 4.0 is ready for testing! Even if you aren't able to move to Godot 4.1 just yet, we can't leave you without support and improvements.
Yuri Sizov - 19 July 2023Dev snapshot: Godot 4.2 dev 1We are ready to share the first batch of improvements coming to Godot 4.2 later this year with the release of the first dev snapshot!
Yuri Sizov - 12 July 2023Release candidate: Godot 4.1.1 RC 1The first round of bugfixes and usability improvements for Godot 4.1 is ready for your consideration!
Rémi Verschelde - 4 July 2023Release candidate: Godot 4.1 RC 3A few more critical regressions were fixed, and the milestone is now 100% complete. Let's confirm that 4.1 is ready with a (final?) RC.
Rémi Verschelde - 30 June 2023Release candidate: Godot 4.1 RC 2A few more regressions were fixed, and we should now be ready for the Godot 4.1 release. Help us confirm that by testing RC 2!
Yuri Sizov - 27 June 2023Release candidate: Godot 4.1 RC 1After 4 months of development, Godot 4.1 is only days away. To make sure it doesn't miss the mark, here's the first release candidate for your testing!
Yuri Sizov - 21 June 2023Dev snapshot: Godot 4.1 beta 3We are getting confident in the state of Godot 4.1! To wrap things up here's the last beta release, bringing more fixes to reported issues.
Rémi Verschelde - 14 June 2023Dev snapshot: Godot 4.1 beta 2Continuing on our planned schedule for Godot 4.1, we're advancing through the beta phase and getting ready for a stable release in early July.
Yuri Sizov - 8 June 2023Dev snapshot: Godot 4.1 beta 1Switching gears into the bug-fixing mode, here's the first beta of Godot 4.1, and a great opportunity to try the new version of the engine ahead of the official release.
Yuri Sizov - 1 June 2023Dev snapshot: Godot 4.1 dev 4This snapshot signifies that Godot 4.1 is now in feature freeze and will only receive bug fixes going forward. Enjoy this final package of new features and enhancements and give them a good shake!
Yuri Sizov - 25 May 2023Dev snapshot: Godot 4.1 dev 3The end of May means the approach of the feature freeze for Godot 4.1, and this dev snapshot aims to give you as many new features to test as possible.
Rémi Verschelde - 25 May 2023Dev snapshot: Godot 3.6 beta 2Another beta build for Godot 3.6, implementing important bug fixes and some new features for existing games in production.
Rémi Verschelde - 12 May 2023Release candidate: Godot 4.0.3 RC 2Another round of cherry-picks for the upcoming Godot 4.0.3, fixing a few regressions reported against RC 1 and backporting more important fixes.
Rémi Verschelde - 10 May 2023Dev snapshot: Godot 4.1 dev 2We're well into the development phase for Godot 4.1, with a little less than a month left before we move to beta. So here's a second dev snapshot to test recent changes!
Yuri Sizov - 27 April 2023Release candidate: Godot 4.0.3 RC 1More improvements come to the stable version of Godot 4 with the 4.0.3 patch release. Here's the first release candidate to test the changes before they go live.
Yuri Sizov - 21 April 2023Dev snapshot: Godot 4.1 dev 1Here be dragons! First development snapshot for the upcoming Godot Engine 4.1 is available to early adopters and adventurous types.