Blog

Filtered by: Pre-release

Rémi Verschelde Rémi Verschelde  - 25 July 2024

Release candidate: Godot 4.3 RC 1

We are cautiously optimistic that Godot 4.3 is ready for release, please test it and let us know if we are right!

Rémi Verschelde Rémi Verschelde  - 10 July 2024

Dev snapshot: Godot 4.3 beta 3

We are nearing the end of the beta phase for Godot 4.3, which is shaping up to be a very solid release, solving a lot of pain points.

lawnjelly lawnjelly  -  9 July 2024

Release candidate: Godot 3.6 RC 1

We are now at the Release Candidate stage, finalizing everything so that we can release 3.6-stable for all users.

Rémi Verschelde Rémi Verschelde  - 20 June 2024

Dev snapshot: Godot 4.3 beta 2

Godot 4.3 is in beta, and progressing well towards stable. This beta 2 fixes many critical issues reported by testers of the previous snapshots.

Godot contributors Godot contributors  - 31 May 2024

Dev snapshot: Godot 4.3 beta 1

Godot 4.3 is ready for broad testing as we finalize the release.

lawnjelly lawnjelly  - 13 May 2024

Dev snapshot: Godot 3.6 beta 5

This beta represents feature freeze for 3.6. We will now concentrate on bug fixing until we reach stable.

Rémi Verschelde Rémi Verschelde  -  1 May 2024

Dev snapshot: Godot 4.3 dev 6

The last dev snapshot for 4.3 before feature freeze is a big one after 6 weeks of work!

Rémi Verschelde Rémi Verschelde  - 12 April 2024

Release candidates: Godot 4.1.4 RC 3 & 4.2.2 RC 3

Last round of release candidates for the upcoming maintenance releases.

Rémi Verschelde Rémi Verschelde  - 15 March 2024

Dev snapshot: Godot 4.3 dev 5

Sneaking one more dev release in for testing before the team heads to GDC!

Clay John Clay John  - 15 March 2024

Release candidates: Godot 4.1.4 RC 2 & 4.2.2 RC 2

Another round of release candidates for Godot 4.1.4 and 4.2.2, just before we head off to GDC!

Clay John Clay John  - 29 February 2024

Dev snapshot: Godot 4.3 dev 4

Another 4.3 dev release means that many more fixes and improvements are on their way!

Rémi Verschelde Rémi Verschelde  -  8 February 2024

Dev snapshot: Godot 4.3 dev 3

A month's worth of development means a lot of new features to test, such as single-threaded web exports and Wayland support!

Yuri Sizov Yuri Sizov  - 26 January 2024

Release candidates: Godot 4.1.4 RC 1 & 4.2.2 RC 1

As a double-feature release, Godot 4.1.4 and 4.2.2 are ready for testing with their respective release candidates!

Rémi Verschelde Rémi Verschelde  - 25 January 2024

Dev snapshot: Godot 3.6 beta 4

Godot 3.6 is still in development, slowly but steadily! This snapshot updates toolchains for official builds and adds official Linux ARM binaries, among other improvements.

Rémi Verschelde Rémi Verschelde  - 11 January 2024

Dev snapshot: Godot 4.3 dev 2

After a well-deserved holiday break, the team is back on Godot 4.3 development at full speed, with over 200 improvements merged in the first 10 days of the year!

Yuri Sizov Yuri Sizov  - 21 December 2023

Dev snapshot: Godot 4.3 dev 1

We're ending the year with an early sneak peak at the upcoming Godot 4.3 release with its first dev snapshot!

Rémi Verschelde Rémi Verschelde  -  8 December 2023

Release candidate: Godot 4.2.1 RC 1

Godot 4.2 was released one week ago, and as is customary with feature updates, we have a late harvest of regression fixes to offer!

Rémi Verschelde Rémi Verschelde  - 24 November 2023

Release candidate: Godot 4.2 RC 2

The first release candidate brought another crop of regression reports, which we've now fixed!

Yuri Sizov Yuri Sizov  - 17 November 2023

Release candidate: Godot 4.2 RC 1

With every critical bug identified and squashed, we are making our last turn and preparing to sprint to the finish line with Godot 4.2!

Rémi Verschelde Rémi Verschelde  - 13 November 2023

Dev snapshot: Godot 4.2 beta 6

We're almost ready for a release candidate! This 6th beta fixes a number of regressions via some relatively core changes which will need thorough testing.

Yuri Sizov Yuri Sizov  -  7 November 2023

Dev snapshot: Godot 4.2 beta 5

More critical fixes are coming your way on the road to Godot 4.2 stable, including smoother transition for 3D projects made in 4.1.

Rémi Verschelde Rémi Verschelde  - 31 October 2023

Dev snapshot: Godot 4.2 beta 4

We continue iterating quickly on beta snapshots for Godot 4.2 to ensure that we can solve regressions before the stable release.

Yuri Sizov Yuri Sizov  - 27 October 2023

Release candidate: Godot 4.1.3 RC 1

Another batch of fixes and stability improvements for Godot 4.1 users is ready to be tested. Of note, this release addresses a number of rendering and GUI issues, and improves class documentation.

Rémi Verschelde Rémi Verschelde  - 24 October 2023

Dev snapshot: Godot 4.2 beta 3

We continue iterating quickly on beta snapshots for Godot 4.2 to ensure that we can solve regressions before the stable release.