Release candidate: Godot 4.7 RC 3
Critical regressions resolved!
Critical regressions resolved!
Last call to report critical regressions!
The end is in sight… Race ya there!
Lockeder and loadeder
Locked and loaded
The squashing continues
A Saturday surprise
Second verse, same as the first!
Third time's the charm!
Godot 4.7 enters beta!
Freeze, Feature!
Howdy, neighbor!
A snapshot that will transform the way you design GUIs in Godot.
Once more for good measure!
Maintenance of maintenance? Is such a thing even possible!?
Let us cook!
All the colors of the rainbow (and more?)
Bring out the regression fixes!
While Godot 4.6 is just around the corner, we provide a number of important bug fixes for 4.5 users in a new 4.5.2 maintenance release, now in RC stage.
One last round of testing, again!
With a stable release just around the corner, join us for one last round of testing!
New year, new build!
The final development snapshot of 2025!
Godot 4.6 enters beta!