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George Marques George Marques  -  9 October 2019

CFP: Game Development room at FOSDEM 2020

We organize a devroom focused on free and open source Game Development at the FOSDEM 2020 in Brussels, on February 1-2, 2020. We ask any interested developer or user of FOSS game development tools or games to send us their talk proposals until December 1, 2019.

Rémi Verschelde Rémi Verschelde  - 23 July 2019

Meet the community at GodotCon Poznań 2019

For the second year in a row, we're graciously hosted by the Game Industry Conference (GIC) organizers to have our own GodotCon in Poznań, Poland on 16 & 17 October 2019, the two days before GIC. And to complete the week, we will also have a Godot Sprint on 14 & 15 October 2019, for all Godot contributors to meet, work together and exchange on development topics.

Nathan GDQuest Nathan GDQuest  -  7 June 2019

Let's complete the docs: Godot 3.2 Docs Sprint

We're starting a series of docs sprints once again to make Godot's reference and documentation as good as they can be! Together, we can improve everyone's experience using the engine.

Juan Linietsky Juan Linietsky  - 15 April 2019

The State of Godot | GDC 2019, at GitHub HQ

This year, during GDC, GitHub again hosted a Godot Meetup at their offices and the amount of attendants was considerably bigger than last year. Thanks hugely to them for all their support!

Juan Linietsky Juan Linietsky  - 26 March 2019

Status of Godot at GDC 2019

Rémi Verschelde, Hein Pieter Van Braam and I went to GDC 2019 in representation of Godot. Until last year, I would go mostly alone. So, how did it go compared to last year?

Rémi Verschelde Rémi Verschelde  -  1 March 2019

Join the Godot Meetup at GDC 2019

We're organizing a Godot Meetup at the GitHub HQ during GDC 2019, on Thursday, March 21 at 6:30 pm. Entrance is free and everyone is welcome to attend, but you do need to register beforehand on Eventbrite: https://www.eventbrite.co.uk/e/godot-gdc-meetup-2019-tickets-57554184114

Juan Linietsky Juan Linietsky  - 20 February 2019

Meet with Godot Representatives at GDC 2019

Another year, another GDC! This year, many of us core developers will be attending GDC in representation of the project to meet with companies interested in knowing more about Godot (or just meeting with us).

Rémi Verschelde Rémi Verschelde  - 29 January 2019

Schedule for GodotCon 2019 in Brussels

GodotCon, the yearly Godot Engine event in Brussels, Belgium, is right around the corner! Here's the current schedule of talks and workshops for the event, with a short presentation of the speakers. You can still register to join us on February 4 & 5, 2019, as well as propose a talk or workshop.

Rémi Verschelde Rémi Verschelde  - 18 December 2018

Call for participation for GodotCon 2019

We have a full week of Godot-related events upcoming in Brussels, Belgium, with the Godot Sprint (31 Jan & 1 Feb 2019), FOSDEM (2-3 Feb 2019) and GodotCon (4-5 Feb 2019)! The venue for the Sprint and GodotCon has now been found, it will be the Ludus Académie in Brussels. We're now asking for proposals of talks, workshops, etc. from GodotCon attendees. The speakers lineup will be announced on this blog in January.

Rémi Verschelde Rémi Verschelde  -  7 November 2018

Meet the community at FOSDEM and GodotCon 2019

2019 is nearing and with it comes our largest yearly meetup: GodotCon in Brussels (4 & 5 Feb 2019), right after the FOSDEM (2 & 3 Feb 2019). It's time to plan your travel and accommodation, and register for our event as soon as you can to help us organize it properly. Also check out the details about our new pre-FOSDEM event for contributors, Godot Sprint (31 Jan & 1 Feb 2019).

Rémi Verschelde Rémi Verschelde  - 29 October 2018

GitHub Game Off and Godot are a winning combination

GitHub Game Off, the month-long jam putting forward free and open source gamedev tools is back for its 2018 edition starting on November 1st! It's a great opportunity to make a game with Godot and many other great FOSS tools. And as Securas showed it last year with Daemon vs Demon, you can also win the Game Off jam with your Godot game!

Max Hilbrunner Max Hilbrunner  - 26 October 2018

Godot Wild Jam October - Results

With roughly 170 participants and 31 games submitted, the second Godot Wild Jam was a huge success! Read on about the winners for this month and see the compilation video for this Godot Wild Jam.

Max Hilbrunner Max Hilbrunner  - 10 October 2018

Godot Wild Jam

While the GodotCon in Poznań is ongoing (Livestream here!), our awesome community could not wait for the next official Godot Jam and just got one started on their own: The Godot Wild Jam.

Rémi Verschelde Rémi Verschelde  -  7 October 2018

Schedule for GodotCon 2018 in Poznań

GodotCon 2018 Poznań will be on October 10 & 11, and we have a great line-up of speakers from the Godot community who will share insights in their Godot-related work and workflow. Core contributors of the engine will also be there to introduce attendees to the inner workings of a Free and Open Source project like Godot, where everyone can get involved!

Rémi Verschelde Rémi Verschelde  - 28 August 2018

Meet the community at GodotCon Poznań 2018

We're organizing a new GodotCon in Poznań, Poland on Wed 10 & Thu 11 October 2018, right before the Game Industry Conference (same location). Our lead developer Juan Linietsky will be there (flying in from Argentina), as well as many other core developers and Godot users, and we'd love you to join us there!

Rémi Verschelde Rémi Verschelde  -  2 July 2018

Results of the Godot Jam - June 2018

After three days of intensive game development and two weeks of playtesting and rating (over 3,500 ratings!), we now have the results for our June 2018 Godot Community Game Jam! 110 games were submitted and reviewed, and the winners are: 1) "Fire and Fondness" by John Gabriel 2) "The Weather Guy" by Emilio and Andre Mari Coppola 3) "On Blazing Rails to Kansas City" by Dalton5000

Rémi Verschelde Rémi Verschelde  - 27 June 2018

Godot at the RMLL / LSM 2018 in Strasbourg, July 7-12

Godot will be at the Libre Software Meeting 2018 (also known as RMLL – Rencontres Mondiales du Logiciel Libre) in Strasbourg, France from Saturday 7 July to Thursday 12 July. We will give a 1-hour talk, a 3-hour workshop and will have a Godot booth for the whole duration of the event.

Rémi Verschelde Rémi Verschelde  - 15 June 2018

The Godot Jam starts now, theme: Temperature

With a slight delay, the Godot Community Game Jam is now starting and we can announce the theme that was elected by the community: TEMPERATURE! The jam starts today (Friday 15 June) at 19:30 UTC and will end on Monday 18 June at 23:59:59 UTC. Have fun and good luck!

Rémi Verschelde Rémi Verschelde  - 13 June 2018

Vote for the Godot Jam's theme!

As announced a few days ago, we will have a Godot Community Game Jam the coming week-end, from Friday 15 June at 18:00 UTC to Monday 18 June at 23:59 UTC. It's now time to vote to select the final theme for the jam: https://framaforms.org/theme-for-godot-jam-june-2018-1528803026

Rémi Verschelde Rémi Verschelde  -  9 June 2018

Upcoming Godot Jam on 15-18 June, theme proposals

It's been a loooong time since our previous Godot Community Game Jam in December 2016! We'll host a new one next week-end, from Friday 15 June to Monday 18 June, see the https://itch.io/jam/godotjam062018 for more details.

Juan Linietsky Juan Linietsky  - 25 March 2018

Godot is doing well at GDC 2018!

I went to GDC yet again (this time GDC 2018) trying to see how Godot is doing at the game industry. To my surprise this time, it was quite different..

Juan Linietsky Juan Linietsky  -  6 March 2018

Join us at GDC during the Godot Meetup 2018!

Will you be attending GDC? If so, please come visit us at our 2018 meetup that we organize together with GitHub.

Juan Linietsky Juan Linietsky  - 16 February 2018

Preparing for GDC 2018

Me and other Godot devs will be present at GDC 2018. The plan is to push Godot more into the corporate world.

Rémi Verschelde Rémi Verschelde  - 10 January 2018

GodotCon 2018: Venue and Call for Proposals

Our GodotCon 2018 is approaching and will take place at Ludus Académie in Brussels on February 5 & 6. It's your last chance to register if you want to attend the event, and it's now also the time for all participants to think about talks, workshops or other activities that they would like to have during GodotCon, and then send us their proposals.