Blog

Thaddeus Crews Thaddeus Crews  -  5 December 2024

Dev snapshot: Godot 4.4 dev 6

New snapshot on the road to beta, with a lot of 3D workflow goodies!

Rémi Verschelde Rémi Verschelde  -  4 December 2024

Beyond #100000: You're breathtaking!

As we reach issue #100,000 on GitHub, we celebrate with a little retrospective on our issue and pull request growth.

Godot Foundation Godot Foundation  -  2 December 2024

Godot Foundation Update December 2024

We’ve made progress on several key initiatives for the organization and the Godot ecosystem. Here’s what we’ve been up to.

Godot Security Team Godot Security Team  - 28 November 2024

Statement on GodLoader malware loader

Godot security team clarifies the risk exposed by Check Point Research's report.

Thaddeus Crews Thaddeus Crews  - 21 November 2024

Dev snapshot: Godot 4.4 dev 5

With GodotCon behind us and our developers recuperated, we're thrilled to return to a more frequent release-cycle.

Nat Nat  - 13 November 2024

GodotCon 24: Berlin Edition

Our biggest conference yet!

Clay John Clay John  -  8 November 2024

Dev snapshot: Godot 4.4 dev 4

After a short delay due to GodotCon, we are back with another exciting update.

Clay John Clay John  -  3 October 2024

Dev snapshot: Godot 4.4 dev 3

We haven't slowed down and are bringing you another feature-packed update!

Bastiaan Olij Bastiaan Olij  -  2 October 2024

Godot XR update - October 2024

Looking back at a year of XR development.

Godot Foundation Godot Foundation  - 24 September 2024

Godot SDK Integrations

A new GitHub organization to centralize the community efforts to provide support for third-party SDKs for Godot.

Clay John Clay John  - 23 September 2024

Godot Rendering Priorities: September 2024

4.3 is out. It's time for an update!

Fredia Huya-Kouadio Fredia Huya-Kouadio  - 20 September 2024

Godot Editor on the Meta Horizon Store

Introducing the Godot Editor for Meta Quest (Horizon OS) devices

Rémi Verschelde Rémi Verschelde  - 10 September 2024

Dev snapshot: Godot 4.4 dev 2

The PR harvest keeps going strongly for Godot 4.4, with massive new features such as typed dictionaries and error-less project import!

lawnjelly lawnjelly  -  9 September 2024

Godot 3.6 finally released!

After 2 years of development, Godot 3.6 is finally out and it comes fully packed with features and quality of life improvements! This includes 2D physics interpolation and hierarchical culling, and 3D mesh merging, level of detail, tighter shadow culling, ORM materials, and more.

Emi Emi  -  5 September 2024

Submissions open for Godot 2024 showreel!

Showcase your Godot creations in 2024! We're inviting submissions of short videos featuring your published or in-progress Godot games or tools. Don't miss this chance to be a part of it!

Emi Emi  -  3 September 2024

About Official Console Ports

With this post we aim to address the community’s questions about the lack of official console ports through the Godot Foundation.

Nat Nat  -  2 September 2024

Meeting the community at gamescom 2024

Back from gamescom, ready to report.

Clay John Clay John  - 26 August 2024

Dev snapshot: Godot 4.4 dev 1

The first snapshot after releasing 4.3, already packed with new features!

Godot contributors Godot contributors  - 15 August 2024

Godot 4.3, a shared effort

With over 3,500 commits authored by over 500 contributors, the latest Godot Engine release comes packed full of new features and improvements.

Silc Renew Silc Renew  - 12 August 2024

Design of the Skeleton Modifier 3D

We have reworked the skeleton bone update process to add SkeletonModifier3D for modifying the Skeleton.

Rémi Verschelde Rémi Verschelde  -  8 August 2024

Release candidate: Godot 4.3 RC 3

With all known major regressions fixed, we are now publishing a third release candidate to confirm that 4.3 is ready to go stable.

Nat Nat  -  6 August 2024

Gamescom here we come!

We are once again attending gamescom, and organizing two meet-up opportunities this time.

Lyuma Lyuma  -  2 August 2024

Introducing the improved ufbx importer in Godot 4.3

Godot 4.3 now includes native .fbx support

Rémi Verschelde Rémi Verschelde  -  1 August 2024

Release candidate: Godot 4.3 RC 2

After a week in the Release Candidate stage, we have squashed most bugs we were still tracking for 4.3, and are ready for a second candidate.