Winston Yallow - 8 December 2023Introducing the new Godot ForumWe are finally unveiling the new Godot forum which replaces our Q&A platform while unlocking many new features.
Rémi Verschelde - 8 December 2023Release candidate: Godot 4.2.1 RC 1Godot 4.2 was released one week ago, and as is customary with feature updates, we have a late harvest of regression fixes to offer!
Godot Foundation - 5 December 2023Godot Foundation Update 2023This year has marked significant milestones for the Godot Foundation, and it's all thanks to the incredible support from our community.
Godot contributors - 30 November 2023Godot 4.2 arrives in style!Godot 4.2 brings more rendering features and better platform support, it's also faster, easier to use, and more reliable!
Rémi Verschelde - 24 November 2023Release candidate: Godot 4.2 RC 2The first release candidate brought another crop of regression reports, which we've now fixed!
Emi - 20 November 2023Submissions open for Godot 2023 showreel!Showcase your Godot creations in 2023! We're inviting submissions of short videos featuring your published or in-progress Godot games or tools. Don't miss this chance to be a part of it!
Yuri Sizov - 17 November 2023Release candidate: Godot 4.2 RC 1With every critical bug identified and squashed, we are making our last turn and preparing to sprint to the finish line with Godot 4.2!
Rémi Verschelde - 13 November 2023Dev snapshot: Godot 4.2 beta 6We're almost ready for a release candidate! This 6th beta fixes a number of regressions via some relatively core changes which will need thorough testing.
Yuri Sizov - 7 November 2023Dev snapshot: Godot 4.2 beta 5More critical fixes are coming your way on the road to Godot 4.2 stable, including smoother transition for 3D projects made in 4.1.
Yuri Sizov - 2 November 2023Maintenance release: Godot 4.1.3With stability in mind, Godot contributors offer yet another set of changes for Godot 4.1 users, addressing a variety of bugs related to rendering, input, GUI, and platform support.
Rémi Verschelde - 31 October 2023Dev snapshot: Godot 4.2 beta 4We continue iterating quickly on beta snapshots for Godot 4.2 to ensure that we can solve regressions before the stable release.
Yuri Sizov - 27 October 2023Release candidate: Godot 4.1.3 RC 1Another batch of fixes and stability improvements for Godot 4.1 users is ready to be tested. Of note, this release addresses a number of rendering and GUI issues, and improves class documentation.
Rémi Verschelde - 24 October 2023Dev snapshot: Godot 4.2 beta 3We continue iterating quickly on beta snapshots for Godot 4.2 to ensure that we can solve regressions before the stable release.
Ilaria Cislaghi - 23 October 2023State of particles and future updatesAn update on the current state of the particle system in Godot, and some hints about what the future holds!
Rémi Verschelde - 19 October 2023Dev snapshot: Godot 4.2 beta 2After last week's 4.2 beta 1 release, we introduced fixes for a number of bugs reported by the community, which are now ready to test in beta 2.
Yuri Sizov - 12 October 2023Dev snapshot: Godot 4.2 beta 1With all planned major and minor features implemented, Godot 4.2 is ready for beta testing!
Yuri Sizov - 4 October 2023Maintenance release: Godot 4.1.2As Godot 4.2 enters feature freeze this week, a new Godot 4.1 maintenance release arrives with a handful of improvements to stability and performance!
Rémi Verschelde - 3 October 2023Dev snapshot: Godot 4.2 dev 6Final 4.2 dev snapshot before we enter the beta phase, and it's absolutely feature-packed!
Rémi Verschelde - 25 September 2023Maintenance release: Godot 3.5.3It's been way too long since our previous 3.5 maintenance release! This new Godot 3.5.3 fixes a number of important issues and adjusts to changing platform requirements.
Yuri Sizov - 22 September 2023Release candidate: Godot 4.1.2 RC 1It's long overdue for the second Godot 4.1 patch release! This release candidate contains a number of important fixes, including performance and stability improvements, so let's give it a good test.
Yuri Sizov - 19 September 2023Dev snapshot: Godot 4.2 dev 5Penultimate 4.2 dev snapshot brings improvements to Android plugin API, the Tilemap editor, and, well, practically everything else — making it ready for beta testing next month.
Emi - 12 September 2023Introducing the new Godot Development FundWe are excited to introduce a major improvement in terms of funding the development efforts of the Godot Engine.
Bastiaan Olij - 11 September 2023Godot XR update - September 2023Updates on various things XR in Godot, a new version of the OpenXR plugin, a new version of the tools library and an update on Godot 4 support.
Rémi Verschelde - 8 September 2023Release candidate: Godot 3.5.3 RC 1A new maintenance update is in the works for the 3.5 stable branch, to update Android templates to target Android 13, and fix a number of other platform porting bugs.