lawnjelly - 9 July 2024Release candidate: Godot 3.6 RC 1We are now at the Release Candidate stage, finalizing everything so that we can release 3.6-stable for all users.
Emi - 28 June 2024Godot Community Poll 2024We want to learn more about the Godot community, understand who the users of the engine are, and find out how we can better support you.
George Marques - 21 June 2024Godot returns: gamescom latamGodot will be present at gamescom latam once again: meet contributors and fellow gamedevs at the booth, or sign up to our very own party!
Rémi Verschelde - 20 June 2024Dev snapshot: Godot 4.3 beta 2Godot 4.3 is in beta, and progressing well towards stable. This beta 2 fixes many critical issues reported by testers of the previous snapshots.
Nat - 14 June 2024GodotCon 24 - Submit ideas! Get tickets!GodotCon 24 will take place on the 12+13th of October in Berlin, Germany. The first batch of tickets as well as the call for speakers and exhibitors just went live. Sponsors welcome.
Silc Renew - 4 June 2024Migrating Animations from Godot 4.0 to 4.3In Godot 4.3, a large number of animation features have been reworked since 4.0, so it's time to migrate your animations.
Godot contributors - 31 May 2024Dev snapshot: Godot 4.3 beta 1Godot 4.3 is ready for broad testing as we finalize the release.
Adam Scott - 15 May 2024Web Export in 4.3With single-threaded builds and sample playback, it's now easier than ever to export your game to the Web with Godot 4.3. And more!
lawnjelly - 13 May 2024Dev snapshot: Godot 3.6 beta 5This beta represents feature freeze for 3.6. We will now concentrate on bug fixing until we reach stable.
Rémi Verschelde - 1 May 2024Dev snapshot: Godot 4.3 dev 6The last dev snapshot for 4.3 before feature freeze is a big one after 6 weeks of work!
Clay John - 29 April 2024Introducing Reverse Z (AKA I'm sorry for breaking your shader)We are breaking compatibility for some custom shaders. Here is why.
Clay John - 19 April 2024Update on the Collaboration with Google and The ForgeThe collaboration with Google and The Forge has concluded successfully!
Rémi Verschelde - 17 April 2024Maintenance release: Godot 4.2.2 & 4.1.4It's been a while since our last update for the 4.2 and 4.1 branches, but the wait should be worth it!
Rémi Verschelde - 12 April 2024Release candidates: Godot 4.1.4 RC 3 & 4.2.2 RC 3Last round of release candidates for the upcoming maintenance releases.
Nat - 5 April 2024GDC 2024: RetrospectiveWe have returned from the Game Developers Conference (GDC) in San Francisco, so let's talk about it!
Mark DiBarry - 2 April 2024Parallax2D Progress ReportA new node is on its way to help with parallax in 2D.
Rémi Verschelde - 15 March 2024Dev snapshot: Godot 4.3 dev 5Sneaking one more dev release in for testing before the team heads to GDC!
Clay John - 15 March 2024Release candidates: Godot 4.1.4 RC 2 & 4.2.2 RC 2Another round of release candidates for Godot 4.1.4 and 4.2.2, just before we head off to GDC!
Nat - 1 March 2024Introducing our GDC Line-upLike we announced a while ago, the team is preparing to head over to the US for this year’s GDC. We will have a booth on the expo floor, and would love to welcome you there!
Clay John - 29 February 2024Dev snapshot: Godot 4.3 dev 4Another 4.3 dev release means that many more fixes and improvements are on their way!
Darío Banini - 16 February 2024GPU synchronization in Godot 4.3 is getting a major upgradeSay goodbye to placing barriers, hello to the new acyclic graph
Godot Foundation - 13 February 2024Godot Does Conferences - Meet us at GDC!We are excited to announce that the Godot Engine will attend the 2024 Game Developers Conference (March 18-22).
Rémi Verschelde - 8 February 2024Dev snapshot: Godot 4.3 dev 3A month's worth of development means a lot of new features to test, such as single-threaded web exports and Wayland support!
Nat - 31 January 2024January JamsLooking back at a month of game jams, we curated a list of ten events that you might or might not have heard of before.