Looking for a good chance to learn about Godot internals and development? Want to become a hero and help with the release of Godot 3.1? This is your chance!

Like every time we release an alpha, many issues were tagged as “Hero Wanted” and include a description of how they could be fixed. You can take a stab at them and create a pull request with the fix.

Don’t know how to set up a development environment? Here are guides for compiling Godot on Windows, Desktop Linux and OSX. You will most likely need an IDE for editing code, which can be Qt Creator (Scroll down for the stand-alone installer) or Visual Studio Code. Guides on setting up the IDE can be found here.

If you feel this is too easy for you and want a bigger challenge, you can help other contributors with their issues.

Good Luck!