Godot 3's API reference is only 40% complete. With so many changes since 2.0, we must review classes and their descriptions. The engine can only grow and attract tons of users if it has great docs. And this cannot happen without you.
Next Saturday, on September 9, we're teaming up with Julian StraTon and Chris, a.k.a. KidsCanCode, for Godot 3.0's first Docs Sprint!
Anyone is welcome to give a hand, especially:
Godot 3.0's 3d API has close to no documentation for now. Let's write it!
Good documentation is as important as new features for any open source project. It's a rewarding job:
You'll explore Godot's source code, and understand how experienced developers built the engine.
Together, we have the power to write great docs. To make them better than ever! Better than that of proprietary engines out there.
The sprint will happen on the official Discord server . Chris, Julian and I will take turns and be around for most of the day. Other contributors will join too.
Click here to Join the #documentation channel
Drop by anytime and spend as little or as much time as you'd like. Every little bit helps. It doesn't matter if it's just a class or a few functions.
We're looking forward to seeing you next Saturday!